6mm Creedmoor Ballistics Chart

6mm Creedmoor drop and wind charts for the common factory match and hunting loads. Less recoil and slightly less wind drift than 6.5 Creedmoor, at the cost of barrel life. Every number below is solved live by the ballistic calculator on this site, not copied from a book — treat it as a reference starting point, not a substitute for truing your own rifle at distance.

Standard conditions used for every chart on this page

Zero
100 yd
Sight height
1.5 in over bore
Atmosphere
59 °F, 29.92 inHg, 50% RH, 0 ft (ICAO standard)
Wind
10 mph at 90° (90° = full-value crosswind from the right)
Shooting angle
Spin drift / Coriolis
Off — not modelled by this solver

6mm Creedmoor factory loads

Muzzle velocity
2960 fps
Bullet
108 gr Hornady
BC
0.27 G7
Drop @ 500 yd
-45.5 in / -8.70 MOA / -2.53 MIL
Drop @ 1000 yd
-290.1 in / -8.06 MIL
10 mph wind @ 500 yd
15.9 in / 0.88 MIL
Goes subsonic
still supersonic at 1000 yd

Source: Hornady Match 6mm Creedmoor 108 gr ELD Match (published G7 BC 0.270, 2960 fps). Manufacturer page. Drag model labelled on every table: G7.

Open this load in the calculator
6mm Creedmoor 108 gr drop chart — inches over range, 100 yd zero
6mm Creedmoor 108 gr velocity and energy chart — fps and ft·lbf over range

6mm Creedmoor 108 gr drop and wind table (G7)

6mm Creedmoor 108 gr ELD Match trajectory: drop, wind drift, velocity, energy and time of flight
Range (yd)Drop (in)Drop MILWind MILVelocity (fps)
0-1.50.000.002960
50-0.2-0.120.082871
1000.00.000.182783
150-0.9-0.170.242697
200-3.0-0.420.332612
250-6.4-0.710.412529
300-11.1-1.030.502448
350-17.3-1.370.592367
400-25.0-1.740.692288
450-34.4-2.120.782211
500-45.5-2.530.882136
550-58.6-2.960.992062
600-73.7-3.411.101989
650-91.1-3.891.211918
700-110.7-4.391.321848
750-133.0-4.931.451779
800-158.0-5.491.571711
850-185.9-6.081.701644
900-217.1-6.701.841579
950-251.7-7.361.981515
1000-290.1-8.062.131452

Dimmed rows are below the speed of sound, where published coefficients and this point-mass model are both least reliable. The solver stops once velocity falls too low to model honestly.

6mm Creedmoor mini DOPE card

Range (yd)Elevation MILElevation MOAWind MILWind MOA
100-0.00-0.000.180.61
2000.421.430.331.12
3001.033.530.501.71
4001.745.970.692.36
5002.538.700.883.03
6003.4111.731.103.77
8005.4918.861.575.40
10008.0627.712.137.31
Build a full DOPE card

How to use this chart

  • Match the zero first. These tables assume a 100 yard zero; a 200 yard zero shifts every row.
  • Match the sight height. 1.5 inches is used here; a high AR mount is closer to 2.6 inches.
  • Match the air. Standard sea-level air is thicker than most hunting country, so real drop at altitude is usually less than shown.
  • True your muzzle velocity. Box velocity comes from a test barrel — chronograph yours, then re-run it in the calculator.

Related cartridges

6mm Creedmoor ballistics FAQ

How much does 6mm Creedmoor drop at 500 yards?
6mm Creedmoor with the Hornady 108 gr ELD Match load (0.27 G7 BC at 2960 fps) drops 45.5 inches below the line of sight at 500 yards from a 100 yard zero in standard sea-level air, which is 8.70 MOA or 2.53 mils of elevation. It is still carrying 2136 fps and 1094 ft·lbf there.
How much does 6mm Creedmoor drop at 1000 yards?
290.1 inches below the line of sight, or 8.06 mils / 27.71 MOA of come-up, with 1452 fps left. Time of flight is 1.45 seconds, so a switching wind matters more than the elevation by then.
How much does a 10 mph crosswind push 6mm Creedmoor?
A full-value 10 mph wind moves it 5.4 inches at 300 yards and 15.9 inches at 500 yards — 0.88 mils. Half-value wind is roughly half that; the wind hold, not the drop, is what usually misses.
Should I dial MIL or MOA for this chart?
Whichever your scope is marked in — the two columns describe the same come-up. One mil is 3.6 inches at 100 yards and one MOA is about 1.047 inches, so mils give coarser, faster clicks and MOA gives finer ones. Never mix a mil reticle with an MOA turret.
Where does 6mm Creedmoor go subsonic with this load?
It is still supersonic at 1000 yards under these conditions, which is why the table stays useful across its whole range.

Before you trust these numbers

Factory muzzle velocity is a starting point measured in a test barrel. Barrel length, throat, temperature and lot number all move it, and 50 fps of error is worth most of a click at distance. Confirm on paper at 300 and beyond before you hold off an animal or a plate.

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